﻿//////////////////////////////////////////////////////////////////////////////
//
// Copyright © 1998-2024 Glodon Company Limited.
//
// Licensed under the MIT License
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the “Software”),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED “AS IS”, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
//////////////////////////////////////////////////////////////////////////////
#pragma once

#include "GmStructure.h"
#include "ElementId.h"
#include "RegenDataId.h"

namespace gcmp
{
    class IInstance;

    class GM_STRUCTURE_EXPORT IStructureInstanceBuildingStoreyData
    {
    public:
        virtual ~IStructureInstanceBuildingStoreyData();
        static IStructureInstanceBuildingStoreyData* Create(IInstance* pInstance, ElementId buildingStoreyId);
        static IStructureInstanceBuildingStoreyData* Get(IInstance* pInstance);
        static const IStructureInstanceBuildingStoreyData* Get(const IInstance* pInstance);
        virtual void SetBuildingStoreyId(ElementId buildingStoreyId) = 0;
        virtual ElementId GetBuildingStoreyId() const = 0;
        virtual RegenDataId GetBuildingStoreyIdRdId() const = 0;

        //为了Web版编译通过，增加的方法
        virtual void MarkBuildingStoreyIdRdId() = 0;
    };
}
